π SURVIVAL & ENDING GUIDE
Goal: Keep it alive, balanced, and unlock every possible outcome.
π’ BASIC SURVIVAL RULES
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FEED every 24β30 hours
- Refills Vitality completely
- Overfeeding makes Form drop slightly β only feed when itβs below 40β50%
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PURIFY every 18β22 hours
- Refills Order completely
- Prevents corruption and toxicity
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SLEEP whenever youβre away for a long time
- Pauses all stat loss for 8 full hours
- When it wakes, it adds 8 hours to Vitality and Order β great for nights or workdays
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GYM max 4 times per day
- Raises Form by 10% each use
- Uses a little Vitality, so feed after heavy training
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MEDITATE max 2 times per day
- Boosts Will and Order
- Reduces risk of bad choices during events
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INTERACT max 6 times per day
- Raises Will and Harmony
- Harmony is the secret stat β only visible after Day 10, and it decides the best endings
π§ BY NATURE TYPE
- STABLE: Easiest β decay is slow, Harmony builds fast. Great for beginners.
- RESTLESS: Vitality drops faster β Feed every 20 hours, train more often.
- FRAGILE: Order drops faster β Purify every 15 hours, meditate daily.
- WILD: All stats decay 15% faster β but gives access to the Primal Awakening ending if you keep it strong.
π― HOW TO UNLOCK EACH ENDING
Youβll reach an ending automatically on Day 20 β or earlier if you fail.
1οΈβ£ βοΈ THE PACT β’ Normal Good Ending
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Requirements:
- Stay alive until Day 20
- All stats above 30%
- Do NOT use OFFER
- Harmony between 30% β 80%
2οΈβ£ β¨ TRANSCENDENCE β’ Best / Secret Ending
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Requirements:
- Reach Day 20
- Harmony > 85%
- Vitality, Order, Form, Will all > 70%
- Never use OFFER
Do this:
- Feed + Purify on schedule
- Gym 2β3 times/day
- Meditate + Interact every day
- Decline any βTemptationβ events
3οΈβ£ πΎ PRIMAL AWAKENING β’ Rare Ending
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Requirements:
- Start with WILD nature
- Reach Day 20
- Form > 90%
- Will > 80%
- Harmony can be lower, but keep it alive
Do this:
- Gym 3β4 times every day
- Feed often to cover the extra energy cost
- Skip Meditation/Study if you want to focus only on strength
4οΈβ£ π₯ THE DARK PACT β’ Corrupted Ending
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Requirements:
- Reach Day 20
- Use OFFER once after Day 6
- Trade-off: Vitality will last 2x longer, but Order drops much faster
- Keep Order above 0% β otherwise it dies early
5οΈβ£ πͺ¨ STAGNATION β’ Boring Ending
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How to get:
- Let stats stay low but not zero
- Rarely use Gym/Meditate/Interact
- Harmony stays < 30% until Day 20
6οΈβ£ π FAILURE ENDINGS
- Starvation: Vitality hits 0% β it dies
- Toxicity: Order hits 0% and stays there for 24+ hours β corrupted and gone
π‘ QUICK DAILY ROUTINE
Morning: Feed if <50% β Purify if <50% β Gym Γ2
Afternoon: Meditate Γ1 β Interact Γ3
Evening: Check stats β Sleep if youβre leaving it overnight